​Big Announcement


Big Announcement

This week we have some big announcement.

We will put the development of “Recorded Temptation” on-hold for now, to focus on another project. I will explain the exact reason a little bit further in the text. Sorry for everybody who likes the game, but overall, we’re not happy with the quality of many aspects of the game. Originally, “Recorded Temptation” was planned to have a one-year development, mainly to learn things, and to test a lot of stuff. The game was always planned to be a rather short game. That it has to end like this wasn’t anticipated, but we don’t feel confident enough to continue this after the latest events.

We let many different Developers look over the game to find out why we wouldn’t get any attention on the net. The things they said were thoughtful and helpful. Thank you for everybody who tried to help us! Almost everybody complained about the same things, mainly the render-quality. Pacing problems and story issues were also discussed. Those are things that can be fixed, we could always remake some parts of the game (rewrite them and make some new images), but this would take us months, months we don’t want to invest atm. Smol_bombur and I had many thoughts about this. Maybe let the game end with the next update, continue with the development, but we came to the conclusion that it isn’t worth it. Ending the game in a rushed fashion gave us a bad taste, and wouldn’t feel right. That’s why we took the decision to just put in on-hold for now. This wasn’t an easy decision, but we stand behind it to 100%. We might continue the project in the future (no promises), but we will shift our focus on something new for now. Again, sorry for everybody who actually liked the game!

We learned a lot of stuff and with the help from other developers we now know what we have to do different. We’re starting from scratch this week and begin with the story-board. We will keep you updated about everything. Thursday Posts will remain, so if you’re interested in the new project, you can read it on Patreon.

The new game will be horror themed (80s Horror/Until Dawn/Stranger Things orientated). Basically, light-hearted horror. We plan to include multiple protagonists, and “exhibitionism” will probably remain a major theme of the game. The other important decision we have to take is if we want to continue with HS2, or switch to Daz3D. Smol_bombur will make his hands dirty this week with Daz3D and will decide if he is comfortable switching the render-engine. Whatever his final decision is, we will put a large focus on improving the quality of the pictures.

This week we will start discussing the overall story, themes and characters.

I will make a rough roadmap for Thursday, this way you can see how far we are with the development. Make sure to follow us on Patreon for everything news releated.

PS: We will make a Discord-Server this or the following month. Make sure to check it out as soon as it gets online.

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